Finishing Serafen's conversation in Ukaizo now returns to addressing your remaining companions.
Finishing Pallegina's conversation in Ukaizo now returns to addressing your remaining companions.
Fixed an issue where a companion could be alive when the player made a custom POE1 history saying they'd sacrificed that companion to the Blood Pool.
Eder's Strong-Souled ability now has an icon.
Serafen's recruitment window now properly opens when asked, "What can you do for me?".
Companion interjections now trigger properly and allow Ydwin to be recruitable.
Harker's conversation can no longer be exploited to gain positive Companion reputation infinitely.
Maia no longer leaves the party if the player declines to help the VTC blow up the Rauatai Powder House.
Pallegina now leaves the party if the player allies with the Royal Deadfire Company through accepting the quest "Final Maneuvers".
Eder & Xoti no longer repeat the same banter over and over.
Adjusted how Disposition, Reputation, and Relationship values were being calculated.
Fixed an issue where faction questlines were not being closed out properly if the player had killed Queen Onekaza.
Fixed an issue where weapons could be removed from the player's inventory after Spiritshifting.
Chanter Phrases are no longer removed upon Retraining.
Fixed a memory leak that degraded FPS over time.
Part of Blade of the Endless Paths now appears in the Captain's Quarters if players had forged the blade in their Pillars I history.
Companions who died while Spiritshifted can now have their equipment looted.
A large amount of localization corrections have been implemented.
Gold, Greed & Guts achievement now consistently unlocks when requirements are met.
Critical Path Only Level Scaling is now working properly(Hasongo, Ashen Maw and Ukaizo).
Normal enemies are scaled up to 4 levels higher and Named enemies are scaled up to 6 levels higher
Level Scaling now also adjusts enemy levels up.
Creating a multiclass character with spells and non-spell abilities no longer blocks character creation.
Resolved an issue that blocked users with certain permissions from loading saves.
Leveling up characters with bonus weapon sets no longer causes a black screen.
Issues transitioning to difference scenes causing players to return to Main Menu.
Issues loading saves causing players to return to Main Menu.
Client was creating a folder that required permission to access.
God conversations returning party to player ship with characters who have capes.
Managing party with capes on the World Map.
Many edge case crashes (reported by users) have also been resolved.
The News Feed on the Main Menu has been revamped to include links to the latest articles, DLC, and social media.
Six new toggles have been added to the Graphics menu to enable/disable certain visual features including Weather Effects, Lights, and Combat Text.
Eye Color customization has been added.
Character Hairstyles are now rendered naturally with some Hats.
Character Appearance can now be changed in-game via the Appearance button on the Inventory screen (Player and adventurers only).
A new Map Legend has been added that allows all icons on the World Map to be filtered by category.
A new "Refill Ship Supplies" button can now be used to conveniently purchase ship supplies from any storefront that sells Medical Supplies, Cannon Shot, and Repair Supplies.
The following actions can now be conditionalized in Custom AI: Using Consumable quick slot items, Activating Modals, Switching Weapon Sets, and Basic Weapon Attacking.
The AI Toggle button on the ability bar now supports cycling through: Attacking while using Abilities, Attacking while not using Abilities, and Not using AI.
All Conditionals have now been categorized in the Custom AI menu.
Additional Custom AI support and updates:.
Some encounters have had units added or set to ambush the party during the encounter.
Many encounters have had units swapped out for tougher versions.
Armor and Penetration now scale up on PotD.
This feature becomes available after you have played through the intro once, or loaded a save (after getting the update).
There is now a Start & Skip Intro button that brings the player directly to the second level of the game.